I'm currently having a lot of fun learning how to use 3DS max! This is my first interesting results in modeling.
The texturing needs to be really improved to make the mesh more real time 3D software complient but I still don't know how to do this. For the hair it's quite the same issue, I hope to find sonething nice foe the rendering. On the good side, I made great progress on the skeleton animation side! :)
This model will be perfect to feature the Küken engine!