A new revision of GLM is available. It fixes the following issues.
- Fixed compAdd from GTX_component_wise
- Fixed SIMD support for Intel compiler on Windows
- Fixed isnan and isinf for CUDA compiler
- Fixed GLM_FORCE_RADIANS on glm::perspective
- Fixed GCC warnings
- Fixed packDouble2x32 on XCode
- Fixed mix for vec4 SSE implementation
- Fixed 0x2013 dash character in comments that cause issue in Windows Japanese mode
- Fixed documentation warnings
- Fixed CUDA warnings
GLM 0.9.4.2: (ZIP, 4.5 MB) (7Z, 2.4 MB) Submit a bug reportGLM 0.9.4 ManualGLM 0.9.4 API