The OpenGL Samples Pack 4.5.1.0 introduced new samples for NVIDIA Maxwell architechture but also samples testing sRGB color space.
Release notes:- Added gl-500-conservative-raster-nv sample
- Added gl-500-fbo-layered-nv sample
- Added gl-500-fill-rectangle-nv sample
- Added gl-500-primitive-shading-nv sample
- Added gl-500-shader-blend-intel sample
- Added gl-500-shader-blend-nv sample
- Added gl-500-sample-location-nv sample
- Added gl-500-sample-location-grid-nv sample
- Updated gl-320-fbo-srgb sample to be more meaningful
- Added gl-320-fbo-blend sample
- Added gl-320-fbo-srgb sample
- Added gl-320-fbo-srgb-blend sample
- Added gl-320-fbo-srgb-decode-ext sample
- Added gl-430-fbo-srgb-decode sample
- Added gl-320-texture-lod sample
- Added gl-320-fbo-depth-stencil sample
- Added gl-440-fbo-depth-stencil sample
- Reorganized vendor and ARB samples into GL5 hardware samples