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20/07/2015
Texture swizzling in OpenGL, OpenGL ES and WebGL
13/07/2014
The minimum number of triangles per draw call
25/06/2014
How bad are small triangles on GPU and why?
03/05/2014
Candidate features for OpenGL 5 / D3D12 hardware
15/02/2013
The useful functions for modern OpenGL 4.4 programming
14/10/2013
Sleepless night time readings and tools
22/09/2013
'Rasterization patterns' of Haswell GPU
19/03/2013
Step by step OpenGL rendering of Rage frames
18/03/2013
Demystifying the Unigine Valley rendering
18/03/2013
Demystifying the Unigine Heaven rendering
17/03/2013
Playing with Unigine on Mac
12/03/2013
OpenGL quiz
26/02/2013
A look at OpenGL and Direct3D performance with Unigine
17/11/2012
Surviving without gl_DrawID
04/11/2012
GL_AMD_sparse_texture comments
28/10/2012
10th Anniversary contest: and the winner is...
17/07/2012
'Rasterization patterns' of Kepler and Southern Islands
18/06/2012
GL_AMD_query_buffer_object released
08/05/2012
OpenGL 3.4 not released
13/03/2012
OpenGL ES 2.0 and EGL on desktop, updated
18/12/2011
'Rasterization patterns' of OpenGL 4 hardware
10/12/2011
Contribute to The OpenGL Community, report your bugs
22/07/2011
MacOS X 10.7 released with OpenGL 3.2 support
23/12/2010
OpenGL Samples Pack 4.1.4.0 released, focus on DSA
10/10/2010
First look at BPTC (BC7) texture compression format
24/09/2010
Texture compression formats: lost in translation
04/03/2010
Using sRGB color space with OpenGL
21/02/2010
OpenGL tip: Generate mipmaps
08/09/2009
G80 article referenced on nVidia developer website!
31/08/2009
OpenGL tip: Compressed textures
29/01/2009
OpenGL 3.0 map buffer range and OpenGL 3.1 perspectives
05/01/2007
Tutorial sur les VBOs sur oZone3D.net
12/11/2006
GeForce 8800, point de vue programmation OpenGL
06/10/2006
Nouvelle révision du document sur les VBOs
06/10/2006
Nouvelle révision du document sur les extensions OpenGL
06/06/2006
Vertex Buffer Objects, mise ŕ jour
02/05/2006
Vertex Buffer Object
29/03/2005
Articles sur GLSL : suite et fin
31/01/2005
Tutorial GLSL : Partie 4
12/01/2005
Tutoriaux sur GLSL et mises ŕ jour
26/09/2003
Tutorial : Utiliser les extensions OpenGL
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